stellaris shattered ring blockers. The number of resource districts that can be built is limited by planetary features, except under certain conditions, such as on Hive Worlds, Machine Worlds, and Shattered Ring Worlds. stellaris shattered ring blockers

 
The number of resource districts that can be built is limited by planetary features, except under certain conditions, such as on Hive Worlds, Machine Worlds, and Shattered Ring Worldsstellaris shattered ring blockers  I made the

But the 2 shattered ring sectors, have a 0% habitability cap, so they will not colonize them, and you cannot remove those blockers while not having colonized them. Edit: The habitability was lowered by. you can always get a migration treaty and pops from those worlds will let you colonize other. 3- Pick Natural Neural Network as your other civic. You will have some energy issues in early game. . When shattered ring sections are fully repaired (as of 3. and the only "luxury" option is Shattered Ring. Except for Machine Empires: who suffer none of that and who get the actually good energy district version. The general idea is that you start out generating a massive food surplus (I had +245 in the first month), which can then be sold on the market to buy energy and minerals to further accelerate your game. Finishing this project will restore the fixable segments into Shattered Ring worlds with many blockers on them. Shattered Ring For many players, the Shattered Ring start is one of the best ones for multiple empires. In this Stellaris Federations Let’s Play, we are the SURVIVORS. My suggestion is to make the other three segments of it completely irreparable and add 3 several clearable blockers that have the effect of reducing the maximum number of Districts. Instead of providing +30% of their resource to SR miners, with another negative effect and the risk of causing blockers and devastation, they can now only be built on planets with SR mine deposits, provide +1 job per mine, and boost the corresponding refinery job while adding extra upkeep. Wiki. You get +20% research and t gets the former relic world. Shattered Ring Question. According to the official Stellaris 3. I played with that start a few times single and in a multiplayer round already. I'm really hoping Stellaris doesn't turn into a perfectly balanced game where the only difference is the character portrait. Stellaris - Shattered Ring World Blocker requires Global Energy Management Tech [v3. When any owned ship enters a system or passes within its sensor range, any habitable planets in the system will be revealed. Once you unlock the technology for droids and get the environmentalist civic, you can basically colonize any planet in the galaxy and make tons of Unity off of all the natural blockers on those planets. and then fill the rest of the building slots with research labs. remove a blocker and get a bunch of free researcher jobs. Jul 29, 2015 6. Lame. Right now the Shattered Ring Origin start just feels like you're on a "meh" quality 25 planet. I've tried a few starts to this and I just don't have the strategic resources nearby or I haven't gotten the research to exploit them to really take…With the megacorp you can generate trade value Like a monster with your ring world in mid an late game. Go back to features and see there is now a tech requirement. And on that note, I'm definitely looking forward to the Shattered Ring origin coming in Federations. Megacorp on Shattered Ring (Fanatic Xenophilie + authoritarian) (Indentured service + Public relations) > All the extra trade value and ease of getting a trade fed going lets you easily turn your ring world into a merch/science world when you clear the blockers and buy enough minerals. 2. Mouse over Habitable Section D or B. Phase 2: Upgrade the Ring World Frame (10 000 Alloys); Effects: None. There could be some additional conditions to. ago • Edited 1 yr. Now you don't need to get past Sanctuary to get a free ringworld! Although, unlike the origin where guaranteed habitables can give you repairable sections, this only has the 1 afaik. It is still powerful, but not nearly as much as it once was. 3 scrap miners can't support 2 alloy workers. The "no route" thing must be a bug, I could colonize them immediately just like any planet on my save. Almost every problem with Stellaris (including the redundancy of Ring Worlds) stems from the pop growth workaround to mitigate the late-game. 1. This is not a complete list. More counters should exist for different strategies, and mixed fleets should be more viable than before, covering for the weaknesses of other ship types. The way to tackle machine intelligence would be to move the alloys gained from the district to the planet or the shattered ring segment. Finishing this project will restore the fixable segments into Shattered Ring worlds with many blockers on them. Ring world origin should still allow you to colonize whatever your species planet type is. Access to the other 2 ring segments from the get go is too strong even with blockers, IMO, but I do think that the origin should get regular guaranteed habitable worlds back, and regular habitability. Ringworlds start of extremely powerful and that power allows you to snowball. ago. That's certainly one way to go about it. Update: Jun 17, 2021 @ 8:51pm. Worth noting that after the recent 3. i understand not having mining districts on a ring world, but the ONE THING. txt with lines 1273 to 1424 of 01_start_of_game_effects. I have 3 shattered rings segments, 2 of which have 0% habitability until I get rid of certain blockers, 3 of which. It doesn't mention the. Instead they are now FULL of Blockers, most of them pretty cheap to fix and with some nice flavor. So shattered rings work a tad different now. 4. Having some small mercy habilitation would be a nice start. (Which is weird behavior for a xenophile empire to commit, seemingly removing all traces of a species of pops from their world. 1) the repaired section resets its graphical. 1 “Lem” patch, as mentioned in Dev Diary #215, the team has done a balance and Quality of Life pass on various features throughout the game and we’d like to highlight some of the more harder hitting changes. Please read through the new rules for the forum that are an integral part of. It looks like instead of "re"building them to use the 2 other rings, now they are able to be settled right away but have 0% habitability because of blockers. But when I try settling it I have a habitability of 0 % despite it being a shattered ringworld biome. I can't build any segments because they need special resources yet I have no way to generate those resources until mid-lategame. MrTastix • One Mind • 4 yr. In shattered ring, what scrap miner districts does is change the composition of pops. Well, they changed Broken Ring World from givin‘ a real Ring Segment with the Ring World districts to a semi Gaia World with 25 normal districts. If you go mercantile as your first tradition tree, it's easy to have tons of merchants making you tons of trade. Ontop of being just strong overall, there are some quirks you can exploit to be even more overpowered. Shattered ring start empires have 0 habitability on their "guarantied habitable worlds" shattered ring segments. This company is all about console commands changing stats. Seems as thought the problem was resolved. Stellaris Orion v3. There are definitely ways to make ring world not OP in the start of the game, closer to void dwellers and relic worlds in value and no one whines about those. Reeks of lazy solution. So I would like to suggest a way to restore the ring. ago. This page was last edited on 15 September 2023, at 08:47. QuillEdi. Thread starter Morchaste; Start date Apr 13, 2022;. iirc, it's t2 shields, t2 engines, t2 starbase, and t2 something that i can't remember. 5. Check the mining districts again, they are not like your normal mining districts, as they provide mineral AND alloy. I've gotten a Shattered Ring empire up the tech tree far enough to get megastructures (I know, because I rehabbed a Dyson Sphere I found). Only thing not allowed with Ringworlds is Agrarian idyll. 0 unless otherwise noted. The Ring world Origin is the most overpowered thing in the game, its practically cheating. Use a Colossus to crack all three parts of the Shattered Ring. I am surprised you are having issues but I also understand. Commercial districts give merchants after the left branch in mercantile tradition tree is done. Jump to latest Follow Reply. Which, itself, is still pretty strong for machine-rings, as a technician drone with the first +20% energy tech to counter the -20% menial drone is still producing 8-9 energy to go after those blockers. You pick it because you want a challenge. 1. ; About Stellaris Wiki; Mobile viewOr use the same species trick if singleplayer. They changed the ringworld start in a recent update, the other sections now take the place of guaranteed habitable worlds and have blockers on them that reduce the habitability of the sections. Granting players the ability to guide their own custom alien race's exploration of and. Still a great start, since you dont need to pay for those districts, and even profit from them when you have constructo-bots or the prosperity Tradition. They changed the ringworld start in a recent update, the other sections now take the place of guaranteed habitable worlds and have blockers on them that reduce the habitability of the sections. u can rush tech and some alloy to make more habitat and make friend with everyone also u can get some migration treaty from other empire to colonize some planet. Eh, I get your point, but it's only kinda true. No real bonuses, no real penalties. The "consume world" decision takes 360 days to load 2-4 blockers onto a planet, which each reduce district size by 1 and habitability by 10%, then. The two big advantages to the shattered ring start are commercial districts and scrap miner districts. Set the economy to militarized and avoid running artisans as much as you can. There are excellent mods in the workshop that turn other attributes of Stellaris into origins (e. Explorer (Subclass) subclass_scientist_explorer. So not only do you get a free ringworld, you get the resources to build all the districts with 0 upkeep. Colonisable Shattered Ring segments have a large number of blockers including some that require advanced technology to clear, but impact the habitability of the segment. It's still good with machine empires, since they don't care about the habitability. Jul 16, 2014 838 1. Everybody knows that this makes no sense on so many levels: The player will remove and clean up everything within a star-system in order to build a completely new ring-world. This way they will be somehow useful. I knew it was bad just on paper, but now i've actually played it myself. Wow, they didn't just nerf it, they nerfed it into the ground then called in a Base Delta ZeroWow, they didn't just nerf it, they nerfed it into the ground then called in a Base Delta ZeroOrigins are a way to decide the beginnings of your society and can make all the difference to your gameplay. Sadly that leaves 5 unemployed specialists, since pops are resettled from the original ringworld and stellaris is weird. If anything, Galactic Doorstep is the most neutral Origin. It would start out at 4 energy, and 2 trade value. Stellaris. You might already need it to be a gaia to make it a gaia?Stellaris. if nothing by 2210-15 start again until you get a good game. Everyone uses it in the mutiplayer. There are 4 other blockers that when cleared give 100 strategic resources each. Shattered Ring World is avoided because many consider it cheating or cheesing. 6. (Image: Paradox Interactive via HGG / Nathan Hart) The shattered ring origin starts you off on a broken ring world megastructure. Also clear all tile blockers and. Ring gets +4. Forums. majikero Oct 20, 2021 @ 3:25pm. To the best of my understanding the reason the segment is irreparable is twofold: Usually getting this particular tech takes awhile for a normal start, but ring can have majority of pops working tech jobs with little to no supporting jobs. The Last Baol relic activation Habitat Ring World; Shattered. I wanted to try the shattered ring origin with the changes that I saw in the 3. Build. g. An immense band encircling the system's sun. Removal cost is 2000 alloy per. The new system makes the other two segments colonizable from the get go-- but at 0% habitability due to four blockers that each reduce habitability by 25%. Thankfully, Paradox listened to the community and finally made balance changes to Hiveminds, Machines and especially Synth Ascension. In a meta min-max sense, Remnant is mechanically superior. 该页面为自动生成页面,如有修改的需求请添加至下面的攻略或者相关页面中,否则将会因版本更新而覆盖掉。. A couple of friends told me that ring worlds weren't given generator districts for balance reasons, because they would out-produce a dyson sphere. Mods. It's specially coded that way so that Shattered Origin Machine Empires can't get 3 fully functional rings right away without having to worry about the blockers. Repair the two damaged ring world sections of the Shattered Ring. . Unless one or more of those allies is also a megacorp, which can be a problem. Making more than 1, maybe 2 ringworlds is complete overkill. Stellaris Wiki Active Wikis. Honestly, I almost put it in tier four, but I felt like there were too many tier four origins already. Shattered Ring origin 500 360 400 Minerals 100 Exotic Gases, Rare Crystals or Volatile Motes These ancient and decrepit tunnels have never been fully explored or cleared. They have shown us the plans for void dwellers, nerfed, technocracy, nerfed, and shattered ri. * * The Shattered Ring origin now conveys Ringworld Habitability Preference, and begin with more blockers on their homeworld. Paradox Forum. So the first issue is that MEs always have shortages of stability and amenities in this patch. 6. If you go mercantile as your first tradition tree, it's easy to have tons of merchants making you tons of trade. No no no I mean they changed them in the patch. 1 the first public patch in the 3. 6. Seems as thought the problem was resolved. Wow, they didn't just nerf it, they nerfed it into the ground then called in a Base Delta Zero1. Report. 3. I don't know how it compares to mine: Within 4 jumps radius, I had 2 decent worlds, a 20+ gaia, a 13 gaia, another 3 extra very good worlds, and 5 jumps away a relic world. By the time you plateau you'll be fixing your other ringworld platforms and snowballing some more. The starter for the Domination tree reduces the cost to remove Blockers, but habitats don't HAVE blockers. It looks like instead of "re"building them to use the 2 other rings, now they are able to be settled right away but have 0% habitability because of blockers. Which, itself, is still pretty strong for machine-rings, as a technician drone with the first +20% energy tech to counter the -20% menial drone is still producing 8-9 energy to go after those blockers. I fixed it by. But now, a 10% specialist bonus will apply to only 1 of 5, or 20%, of your mineral-and-alloy pop economy, producing . 10) of the game. Shattered Ring; Every empire has a way to get around the habitability trait. Clear your blockers when you can! One of them rewards a free pop, and several of them reward mineral + alloy. It gives the player a starter planet with a massive ring surrounding their homeworld, giving. The broken ring world offers no planetary bonuses or features at all beyond what resources removing planetary blockers provides . The only choices to fix this with buildings are Drone Storage, which give +4 amenities which is barely a band. May 20, 2022 Jump to latest Follow Reply Description Shattered Ring origin: impossible to repair the two sections without Mega Engineering tech [3. Colony designations on ring worlds now provide +10% pop growth and assembly speed (this can be multiplied through planetary ascension). Either change the tech requirement for the blocker, or maybe make it so ONE of the potentially three ring segments you get has generator districts instead of trade. Wow, they didn't just nerf it, they nerfed it into the ground then called in a Base Delta ZeroThe Ring world sections that aren't usually available until later are both available with 0 Habitability. if. * * The Shattered Ring origin now conveys Ringworld Habitability Preference, and begin with more blockers on their homeworld. Pick the prosperity tradition, clear blockers and build a researcher district. You only need one decently sized ecu and you‘re set, permanent employment/ruthless industrialist cyborg megacorp and go. The player will also repair other damaged ring-worlds. * * The Shattered Ring origin is no longer guaranteed nearby habitable planets. IMHO the problem with the current Shattered Ring is that it got nerfed by two different people (somehow): 1 - Removed the 2 habitables and nerfed the habitability preference; and 2 - Removed the Ring World planet type and made the homeworld. Well now i also tried some runs as Machine in the Shattered Ring start, and i found this extremely weak compared to the regular Ring empires. 3. Wow, they didn't just nerf it, they nerfed it into the ground then called in a Base Delta ZeroWow, they didn't just nerf it, they nerfed it into the ground then called in a Base Delta Zerorelic worlds are the obvious choice. Forum list Trending. 例如:“异种保护区”(建筑)的特殊说明请在“建筑”页面下修改. There doesn't seem to be any unique flavour or popups. Wow, they didn't just nerf it, they nerfed it into the ground then called in a Base Delta ZeroWow, they didn't just nerf it, they nerfed it into the ground then called in a Base Delta ZeroThe event switches the appearance of the starting ringworld to match the shipset selected by the empire, but has no gameplay impact. Report. Expansion and Discovery are really good economic leads for Shattered Ring, Domination is a must-have for slaver empires due to how Workplace Motivators and. A new Stellaris update 3. Honestly, Prosperous Unification is probably the most consistently powerful start. districts normally provide 10 jobs and 10 housing, so 4 blockers reduces each ring segment to only providing 2 jobs and 2 housing, but only costs 20% the upkeep and base-cost that a fully operational ring would cost. When you choose the Shattered Ring origin your species has ring world preference as its preferred planet. R5: When you choose Shattered Ring origin make sure to invest in Prosperity Tradition Tree. Instead they are now FULL of Blockers, most of them pretty cheap to fix and with some nice flavor. The "Broken Ring" is so infernally bad, literally the only option is to build. ; About Stellaris Wiki; Mobile view In order to repair the shattered ring you'll need to clear every blocker which requires some additional techs for the segments you don't start on. Because it's a meant to be. Don't wait for habitability modifications to colonize new worlds. They are something that you might work to fix minor amenities issues instead of a clerk, or to delay building a holo-theatre, or. One thing you can do is try to clear some of the blockers while it is colonising, which will at least give you some habitability when they start off. You can still get research districts after you clear all the blockers and then repair for muchos alloys. 6. Shattered Ring+ Merchant Guild+ Shadow Council + Fanatic Xenophile + Thrifty+ Mercantile tradition tree. always go for voidborn as ur first ascension perk. ago. after the update of Stellaris Evolved, which added a new menu of areas with Gigastructures, after the demolition of mineral extraction areas, they cannot be restored, as well as some bonuses disappear in planetary features. 9. My Stellaris Suggestions: Add More Premade Empires. 106. Having some small mercy habilitation would be a nice start. Began game by clearing two blockers and building a district for more scrap miners. Now does this mean i can only live on ring worlds ? or if i was to find another planet there is a % penalty ? or would it be just 0% i cant live on anything else Many thanks :)Shattered Ring blockers now also provide -1 max districts. - ion thrusters. By playing Remnant. reReddit: Top posts of 2022. 0 was only released as a beta, making patch 3. Void Dwellers is a much, much slower start with the potential of exponential growth once your empire is set up. g. Ontop of being just strong overall, there are some quirks you can exploit to be even more overpowered. but the reason it's 0% is because of 4 special tile blockers that require some early game techs to remove, once you remove those it's exactly the same as the main segment. Can reliably get 2k research and between +100-200 alloys by 2250 (haven’t tested for 2230) on GA no scaling + default settings. civics, ethics points, etc. When complete, the ring world will change appearance to a non-habitable section. Now you can start on one!Remnants gives you a size 22 relic world (although it doesn't get the shattered spire that most relic worlds get, but it would be pretty OP if it did). We are not interested in this kind of. * Added add_blocker effect (which unlike add_deposit will let you have control over which deposit. Upgrading that shattered ring to an actual ring is kind of a step down by the time you’re able to. 6 is now available on PC. Colonisable Shattered Ring segments have a large number of blockers including some that require advanced technology to clear, but impact the habitability of the segment. . If you like it, put a Ring World on it! How far the mighty hath fallen! Shattered Ring was once one of the most powerful origins, due to you starting off on a (mostly) intact Ring World. 5: very poorly. The above is why Ringworld start isnt as good anymore. The first is an energy producing job, swapping out the clerk job on Shattered Ring. There are four blockers on the shattered segments that reduce max habitability by -25%. When you get anti-gravity engineering you can upgrade it to an ecumopolis without meeting the normal requirements. 5. Perfect for unlimited merchant spam. Rogue servitors and drüben assimilators get both districts, but blockers deactivate some of the Jobs. I have 3 shattered rings segments, 2 of which have 0% habitability until I get rid of certain blockers, 3 of which are tech locked. 0 unless otherwise noted. Shattered Ring's conceit is that scrap-miner districts are more pop-efficient than regular mining district-homeworld alloys, even for machines that don't have split alloy-CG industrial districts. . It could work with the existing blockers. The issue with this being that key points of this- minimizing your menial drone inputs and maximizing your complex drones- are basically at odds. This is our solar system and is many players’ first empire. Update: Jun 18, 2021 @ 2:15am Fixed correct districts, buildings and blockers spawning to be acording to 3. But when I try settling it I have a habitability of 0 % despite it being a shattered ringworld biome. 3. I was truly blessed by RNJesus today. Shattered ring got reworked to give you access to two more ruined sections you can use just like your starting section. Researching some early-game technologies will allow you to clear those blockers. and unless you are a lithoid witht the farting trait, you can't even set up a monthly gas trade without researching the tech first. Tall Determined Exterminators Guide, great way for new players to learn the game. All Discussions. Your race has perfect habitability on ringworlds, including the other two shattered ringworld segments once you have cleared the four blockers reducing it, same habitability as others on gaia and ecumenopolis, and for other planets there are robots, migration. If it can be understood and fully repaired it will grant them great power. that one works best as a xenophile megacorp. The decision can be upgraded, it'll depends on what level of mining tech. 1. Bayes Colonel. Volkov_The_Tank Despicable Neutrals • 5 days ago. Everybody knows that this makes no sense on so many levels: The player will remove and clean up everything within a star-system in order to build a completely new ring-world. The special ones require various early game techs to remove. Yes you can settle the other segments bit they have 0% habitability and are full of blockers including 5 special ones. So it becomes +4. * The Shattered Ring starting segment is now a size 25 habitable world with normal districts. Scrap miners are very good in any context, with 6 Alloys of scrap miners having a better pop efficiency than an a 6-alloy industrial district you factor in. * * Added a warning to the Shattered Ring origin that Lithoids will face mineral scarcity problems. I think the 2 other sections should count as 2 guaranteed starting planets and colonizable from the start, with the option to repair them. Yiphix. New posts All threads Latest threads New posts Trending threads. Thread starter MrFreake_PDX; Start date Oct 13,. Each blocker costs 2000 alloys, 720 days to clear and minerals = (200 * number of built segments/districts). This section of the megastructure has sustained damage - especially to some of its more advanced districts - but it does not appear irreparable. Members. High King Sverker takes a break from the year's campaign to visit one of Áslaug's friends, the Countess Maria Sophia of Sneeze-cough-and-arkle-on-the-river. Nov 4, 2022. You could incorporate some random events and terrain blockers on the ring to represent parts of the planet used to repair it. It's specially coded that way so that Shattered Origin Machine Empires can't get 3 fully functional rings right away without having to worry about the blockers. 5 from capital, +~3x2 from guaranteed colonies and probably gets at least one or two more >60% habitability planets. Thread starter punkkk; Start date Mar 23, 2021;. That said shattered ring does give you most resources to swap around your districts when you clear the blockers on the initial segment. ThreeMountaineers King • 2 yr. Cybrex has so many benefits while most of the rest only have 1-2. AI having more civics than warranted). I have my habitable worlds set to 2Good Morning can someone tell me , the info says Habitability preference set to Ring world. Still though, shattered ring was always ridiculously powerful for tech rushing and then dominating the galaxy after 50 years. Description [3. As you gain certain technologies (a lot of them are simply tier 2 or 3) you can then clear certain blockers, increasing the habitability. 00Archer00 • 3 yr. Wow, they didn't just nerf it, they nerfed it into the ground then called in a Base Delta ZeroShattered Ring. The blockers require specific techs to remove but you'll generally have gotten the opportunity for at least a few of them in the first 50 years of play. In a meta min-max sense, Remnant is mechanically superior. The Unity-Rush/Merchant-Spam build - Guide and 20 year benchmark. ThreeMountaineers King • 2 yr. In order to repair the shattered ring you'll need to clear every blocker which requires some additional techs for the segments you don't start on. Mousing over it shows me that I do have 100% habitability on it, but that I have a species habitability cap of 0% on it. there still around, put in 25 food get 20 energy. I don't see any way to fix it other than to overhaul the segment you start on to not be a standard ring segment. With this change, you may as well just start on any other origin for a similar experience - either way, shattered ring may as well have just been deleted from the game. Shattered ring is good, but it’s more of a late game origin than an early one, and only takes off if the rest of your empire can support it through minerals. But I can't seem to clear the last blocker a malfunctioning reactor. Stellaris: Suggestions. Wow, they didn't just nerf it, they nerfed it into the ground then called in a Base Delta ZeroThe Ring world sections that aren't usually available until later are both available with 0 Habitability. The issue is that it takes 10,000 alloys to repair each of the other two sections, and those are resources you could have used for war. Now they both work as Shattered Ring worlds, but with blockers that reduce habitability to represent being. after the update of Stellaris Evolved, which added a new menu of areas with Gigastructures, after the demolition of mineral extraction areas, they cannot be restored, as well as some bonuses disappear in planetary features. Discuss this update in the discussions section. txt. Shattered Ring Machines was, in previous versions, the strongest start in the game by far, partially because it was the simplest, but also partially because the origin was just really OP, and machines were also really OP. Jan 2, 2018. with recent buff for starbase building u can just spam hydroponic on your starbase for food. One gives gas, one gives motes, etc. true. Description. There are four blockers on the shattered segments that reduce max habitability by -25%. Patch 3. Well now you can get three. As soon as you can build robots, colonize a world with organics. We are ROBOTS who were once the servants of an organic species that was destroyed by a devast. Unless you’re xenophobe or otherwise challenged for migration treaties, shattered ring is really solid. First unlock (Building and District upkeep -10%) works on Ring Segments. After all it is a "shattered ring" a damaged ring world. Lame. What is the Best Starting Solar System in Stellaris. Even a flat 40% would be enough to work on. Either of these origins will overwrite your species original choice of habitable world. mss73055 Jul 5 @ 10:07am. The ring world habitability on shattered rings actually modifies the habitability cap. When you break it all down, the tech you get from all the resources you spend clearing those blockers is basically what you would have gotten from just instead investing those resources in research in the first place. Either change the tech requirement for the blocker, or maybe make it so ONE of the potentially three ring segments you get has generator districts instead of trade. Settle the planet and wait for the colony to establish. sav. A species with the same name and same traits is the SAME SPECIES even if their habit type is different. Seems as thought the problem was resolved. Mousing over it shows me that I do have 100% habitability on it, but that I have a species habitability cap of 0% on it. (penrose, interstellar, square and great ring) to add blockers similar to shattered ring, and nerfed a bit the. it will be 0% when you colonize them. The techs to improve habitability: - improved declectos. The Shattered Ring origin does seem to be the most powerful one. Ok. Having 3 25+ sized planets that have trade districts is kinda powerful. '. 5 from capital, +~3x2 from guaranteed colonies and probably gets at least one or two more. Shattered Ring is basicly, with a few exceptions, the same as the 'Ocean paradise', 'Life-seeded' or 'Remnants' origins without the stories, planetary features and other bonuses. txt with lines 1273 to 1424 of 01_start_of_game_effects. As part of the Custodians’ work on the 3. so there is literally no benefit to going Resource Consoldiation. 0. Shattered Ring World blockers [edit | edit source] Shattered Ring Worlds that are not a homeworld (the ones created by the Guaranteed Habitable Worlds setting). Play Shattered Ring start. 0 (313b) Game Version Orion v3. On top of that if you go spiritualist and try to rush for gas as soon as you can so you can expand on your ring world districts. The 'Shattered Ring' origin got primitives, among others, it was in a dev diary, and I saw it in another video earlier today.